The Screening Reality project is a visual research on the increasing degree to which ‘live’ reality must compete with its representation: a ‘screen’ reality. As we more and more look at the world through the screen of a smartphone, a tablet or through Augmented Reality glasses, the preset window to the world (like television) quietly seems to disappear. In Screening Reality I’ve blended the screen reality with the live reality in both video and real life. Through subtle interventions in public space, I created an analog reaction to our screen-filled information society. Does the window of e.g. a bus stop change into a giant screen when placing the logo of a television channel on the glass?